mike d: i played a bit of too human. those controls take some getting used to
mike d: “ooh, what’s over there?”
*hits the right analog, char goes apeshit with his sword*
Tai: Yeah. It isn’t terrible.
Tai: You downloaded the demo?
mike d: yep
Tai: What’d you think, otherwise? It seems like a flashy, lazy-controls dungeon crawl.
mike d: i like how when you land from a jump it makes this bassy thud, and when you attack enemies it sounds like youre wiping food crumbs off a pillow
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