Tag Archives: game design

Insane Choices in a Sane World

I’ll just slip it out: I have the biggest erection for James Cameron.

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Where Do You Place The Emphasis?

“Some say your friends are your definition. I say you are defined by your home address. “After work I usually hop over to the Cafe on 8th, where I watch people pass by the window. They all have a momentum … Continue reading

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Define Me as a Traitor

Imagine a game where you played a teacher to a girl. She is a child with the invincibility and pathfinding of the dog in Fable 2, composed of Sims-like meters and emotions. The story goes: a powerful and influential family … Continue reading

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IM Conversation #1

Tai: You wake up in a room, on a bed, and find a $20 on the nightstand. Mission Objectives: Primary – find pants Secondary – restore dignity mike d: there should be more dignity meters in games Tai: Yeah. Indigo … Continue reading

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The Empathic Torturer

“The thing is, I’m not going to kill you. I may kill someone close to you if that’s what it takes, but you will survive, and no matter how tightly you close your eyes or how lightly I trail this … Continue reading

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