Posts Tagged as ‘Mass Effect 2’

February 16, 2010

Parking Lot Journey

I recently read on a message board about someone not liking a returning character in Mass Effect 2 because said char wasn’t the same as he/she was in the first.
I think that makes sequels more interesting. Experiences change people. If I’m going to invest in a series that deals with returning characters, I [...]

February 3, 2010

Mass Effect 2: Cutting the Fat without Hitting the Bone

I loved the first Mass Effect despite hating certain design decisions: driving the floaty Mako to collect rocks that had insignificant money and xp values; playing Simon Says for rocks and lockers; unlimited ammo; the utter lack of variety in non-storytime quests, and the overabundance of items and navigation of items. With the exception [...]

May 29, 2009

You’re a Liar. A Space Liar

A new teaser for Mass Effect 2 came out today, and now it’s looking like Shepard kicks some more Geth ass instead of the bucket. I fear Shepard’s demise is nothing but a setup of his design, that it’s a way for him to hide from his enemies. To be a ghost. [...]

May 20, 2009

Hull Breach

The first teaser for Mass Effect 2 tells us that Spectre Shepard is killed in action. A couple months later, the game’s executive producer says Shepard “better not be [dead].” Then last week, a Pre-E3 vid was released, showing what to me looks like Shepard walking through a Normandy with hull issues, as [...]

May 19, 2009

IM Conversation #7

mike d: http://kotaku.com/5157628/your-first-brief-look-at-mass-effect-2
Tai: You know, that ended exactly how I hoped it would end.
mike d: a bit dramatic, but i likey
Tai: I was thinking that it would be impractical to play the game as Sheephard.
Tai: It’d require the story to be even more bombastic than it was last time.
mike d: “i have just become the [...]