I’ve seen a couple tweets, read in various comments and message boards about how characters in Heavy Rain are mispronouncing “origami” in a variety of ways. I’ve also noticed this while playing, particularly with the newscaster. It’s one thing when some stress “ori-GAH-me” while others are peppy with “ori-GEH-me”, and it’s another when the entire [...]
Posts Tagged as ‘storytelling’
February 16, 2010
Parking Lot Journey
I recently read on a message board about someone not liking a returning character in Mass Effect 2 because said char wasn’t the same as he/she was in the first. I think that makes sequels more interesting. Experiences change people. If I’m going to invest in a series that deals with returning characters, I want [...]
May 21, 2009
There will be doubt
Why is it that every time someone announces they are creating a trilogy, the second installment is always referred to as the “Empires Strikes Back” of the series? Have we become so unimaginative that we’re going to stick with what works till our sun goes to heaven and plummets us into a cold hell? Would [...]
May 15, 2009
Giant Spheres of Dead People
Open your eyes, and find comfort in this new destination of yours. Welcome, fallen one. Your expression leaves little doubt about your confusion. You have questions, concerns, and curses in reserve. Yes, we know all about you. Your vices glow just as bright as your virtues but your selflessness we are not concerned. Those thoughts [...]
April 24, 2009
Funny Games
”You ask why are we doing this, and my reason is enjoyment. Doctors say I don’t have long to live. Who knew me at twenty-two was the halfway point of my life. I was always fascinated in looking into the windows of rich people’s houses. It’s an abnormal pleasure, me watching from the dark. Pleasures [...]
March 8, 2009
There is a light that never goes out
“That last attack, Savior is now operating at 30% of its crew. Alex and I are the only Orbitals left, with the Captain acting as helmsman, comms, and engineer. My first impression of the Captain – unimpressive, maybe a bit impassive. Our escape, despite casualties, the Captain has prevented us from being ripped scattered across [...]
February 23, 2009
You Can Look, But You Can’t Touch
You’ve selected the porn you want to watch based on your preferences for the session. Perhaps you chose her because she reminds you of someone. Perhaps you chose her for her ethnicity. For her shape. Her expressions, because her moaning doesn’t sound like an act for the camera.
January 17, 2009
Where Do You Place The Emphasis?
“Some say your friends are your definition. I say you are defined by your home address. “After work I usually hop over to the Cafe on 8th, where I watch people pass by the window. They all have a momentum I can observe from my seat without fear of loitering because coffee is the price [...]
December 23, 2008
Define Me as a Traitor
Imagine a game where you played a teacher to a girl. She is a child with the invincibility and pathfinding of the dog in Fable 2, composed of Sims-like meters and emotions. The story goes: a powerful and influential family has charged you with turning their daughter Natalie into an officer whose future, if the [...]
